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22 OCT ODA STEAM Education Day

October 22, 2019 @ 09:00 - 17:00


BOOK YOUR SEATS HERE  Limited seats available for the talks in the morning and for the workshops in the afternoon.

SPEAKERS/INSPIRATORS for the morning further below

WORKSHOP DETAILS AT THE BOTTOM – bookings are essential 

In 2017 Open Design Afrika (ODA) hosted the very first STEAM Symposium in Afrika. We are very proud to host our next edition – a very special event for anyone and everyone who is concerned about skills development of our future generations; the current state of education; are a field expert in STEAM education; is an educator and or principal; homeschool mom or dad; innovators and creators of creative educational toys and learning materials to mention but a few.

This is a special invite to organisations / individuals / field experts in STEAM Education who are looking for an opportunity to learn more, share knowledge and build new relations with like minded people who are serious about STEAM education and driving a more holistic education agenda that can benefit ALL children to develop the correct skill set for the dynamic future that’s ahead.

The 2019 ODA STEAM EDU Day will consist out of STEAM Dialogues (in the mornings) and STEAM related exhibits, demonstrations & workshops for the rest of the day until 17:00.

*S.T.E.A.M:  is a creative integrated learning experience through science, tech, engineering, art and mathematics that develops the correct skills for the future.


8:00 – 8:30: Registration, coffee, tea

9:00 – 13:05: STEAM dialogues (Speakers/Inspirators below)

13:30 – 17:00: Lunch break and networking, demonstrations, workshops



MC & MODERATOR: Abbas Jamie

Abbas is the co-founder and ODA Director Of Industry & Afrikan Relations. He is passionate about Africa and is using his many years of corporate and government experience to help create a better future for the continent.  By combining his strong technical background with futures thinking methodology, systems thinking and design thinking he is able to unlock an innovation culture that is naturally human centric.

He has conceptualised the Afrikan Design Innovation narrative as an approach to respond to complex problems on the Afrikan continent.  He has shared this message on numerous business and academic platform across the continent which has resulted in him being nominated as the Community Liaison Africa for the World Design Organisation.

He is a registered professional engineer and has spent his career across government and private sector as well as establishing a number of start-up businesses. In the private sector his experience spans from establishing his own engineering consulting business to working for a NYSE listed global engineering service provider. And a big fan and advocate for STEAM Education. 


KEYNOTE: DR Vikki Eriksson

TOPIC:STEAM education for an interconnected future”

Dr Vikki Eriksson believes that creative exploration is a powerful tool in the learning experience and as such explores both traditional design practice and arts-based methods, within a STEAM framework. She is passionate about establishing a holistic learning culture and developing frameworks to support this. Her doctorate explored the human experience of online services and the evolving socio-technical realities of older adults’ interaction online.

Working on research projects with Umalusi, the South African Council for Quality Assurance in General and Further Education and Training, has offered her an opportunity to contribute to the development of education in South Africa.

Vikki is a design theory and history lecturer, focusing on design evolution and theories that influence modern design practice. She is a tenured member of staff at the Cape Peninsula University of Technology, in the Department of Design supervising masters students and lecturing across design disciplines. Vikki has collaborated on two design textbooks, has presented at numerous design and education conferences and have published on the human experience of service design and the practical design implications of these experiences.

Her interest in the user experience and service design fields, has resulted in a number of international research projects funded by the NRF (SA National Research Foundation), the European Union, European Commission to mention but a few.

Most recently Vikki participated in the Participatory Development with the Youth (PARTY) project, an international and inter-sectoral project, coordinated by the University of Lapland, funded through the European Commission, Horizon 2020. The project focused on developmental cooperation through research and innovative staff exchanges and sharing of knowledge between researchers, the target group, local actors in Southern Africa and international aid organisations. PARTY aimed to endorse human development and assist in reducing youth unemployment by increasing the involvement and inclusion of young people in service development in South Africa and Namibia by using participatory and explorative service design tools


Prof Werner Olivier

TOPIC: “Geobra classroom application and link to STEAM”

Prof Werner Olivier is the founder and director of the Govan Mbeki Mathematics Development Centre (GMMDC) at the Nelson Mandela University (NMU), Port Elizabeth, South Africa. His extensive academic background as research mathematician and experience of teaching mathematics from secondary school to PhD level stretches back to 1990. He also held a National Chair in Mathematics Education over the period 2011-2015. Prof Olivier’s passion and experience in STEM education is centered in the development, implementation and testing of large scale customized teaching and learning models that integrate technology, pedagogy and curriculum content. His work also includes a strong focus on professional skills development of in-service teachers, promoting the use of GeoGebra and STEAM education development in secondary schools and colleges to meet some of the challenges posed by 4IR.


DR Rael Futerman 

TOPIC: “Educating for Future-Readiness”

Rael is a co-founder and the Chief Learning Officer at Cartedo, an educational technology organisation focussed on soft skills development for the future of work. He is also a Programme Manager at the HPI d-school at UCT. As an educator, academic manager and organisational advisor/consultant his work spans academia, industry and public sector organisations, designing and developing innovation programmes aimed at developing participants’ creative confidence, leadership skills and entrepreneurial mindsets.


Carine Steyn

TOPIC: The influence of a Math Art competition on the perceptions of learners”

Carine Steyn is the project leader for the GMMDC National Math Art Competition for Secondary Schools in South Africa and the project leader for the TPACK professional development project for Mathematics teachers in the Eastern Cape.  She taught mathematics at secondary school level for 24 years before she returned to the Nelson Mandela University and joined the GMMDC which is an engagement entity under the Science Faculty at the Nelson Mandela University in Port Elizabeth. Carine has a passion for teaching mathematics and exciting learners about learning. She loves finding creative ways in which to encourage teachers and learners to see Mathematics in the world around them.


Gabrielle Immelman 

TOPIC: “Investing in technologies that will transform the classroom” 

“Preparing our children for the 4th Industrial Revolution: How are we investing in technologies that will transform the learning experience and environment?”

Gabi is the founder of Pukka School and an Educator at Maara House where both organisations redesign and challenge what learning and school in a South African context should look and be like.

She is a learning designing and teaching artist. She designs emergent curriculum and creative projects for primary school aged children. She is passionate about building resilience and motivation through exploration and play and share progressive pedagogies with other educators that inspire and prepare children with meaningful learning moments that ignite their journey as lifelong learners prepared for the 4th industrial revolution. She is deeply curious about how we construct the stories of ourselves in an ever changing world.

She graduated from the University of Stellenbosch, Baccalaureus in Drama (BDram), 2012. She furthered her studies with GetSmarter, completing a Marketing Short Course at the University of Cape Town while doing Bachelors in Arts Honors Degree (Drama and Performing Arts) in 2013, by which time she was also working in the professional theatre industry in South Africa. She has worked in Silicon Valley and New York in creative education spaces. She was also invited to attend a development lab for teaching artists at the Lincoln Center of Education in New York (2017). 


Emma Oxley-Simpson 

TOPIC: “Optimizing learning and skills development through LEGO’s Six Bricks and other appropriate innovative technology” 

Emma is an Apple Distinguished Educator who thrives on variety!  She is also the EdTech Innovation Leader for the Preparatory Parklands College, and firmly believes in learning innovation with technology integration and various other creative tools to create a more conducive learning environment for all. Her passion and drive is to support educators in finding many ah-ha moments through innovative tools and creating learning environments that allows every child to shine.





PANEL DISCUSSION WITH: ProTeam, Yasser Booley & Mbangiso Mabaso


The Parklands College Technovation Girls Team called ‘Proteam’, has won the South African Senior Division and thus qualified for the international semi-finals of Technovation with their application called ‘Stream’. Passionate about education and aware of the high cost of data in South Africa, ‘Stream’, is a uniquely one-on-one education application designed for the South African market. ‘Proteam’ comprises of three Parklands College learners: Jana Grobbelaar, Juhi Sewchurran and Christine Greig as well as their mentors: Ms Rachel Manyathi, Ms Carike Cass and Mr Marcel Erasmus.

Every year Technovation offer girls around the world the opportunity to learn the skills they need to emerge as tech entrepreneurs and leaders. They invite girls to identify real-world problems in their community and then challenge them to solve it through using technology. Inspired by the principles of design thinking, the girl teams had to build both a mobile app and develop a business plan for the launch of the app. ‘Stream’ is an application aimed at improving education in South Africa. Through this app ‘Proteam’ attempts to make a difference in their community by offering support to anyone who is struggling with their school work by leveraging technology, but still maintaining a human connection.

Follow and support these young change agents on: Twitter (@streambyproteam), Instagram (@streambyproteam) and YouTube (Stream by Proteam)

Yasser Booley – Documentary Photographer

On 16 March 2017, South African documentary photographer, Yasser Booley embarked on a public transport journey which he calls ‘Afrikanist in Motion’  from Cape Town, South Africa to Dar es Salaam, Tanzania. Booley travelled with various forms of public transport such as trains, buses and taxis with the mission to visually capture and learn about the countries and the people who travel across the borders on a regular basis using these transports through photography. Today Yasser is exploring interesting ways to transfer his creative skills to learners and to find significant ways to empower them to capture and tell their stories.



Mbangiso Mabaso, founder of Sisanda Tech

Mbangiso Mabaso’s Sisanda Tech uses augmented reality and gaming to make STEM subjects more fun and accessible to young people.  He is currently working on a digital science lab called Si Realities where the main idea is to make science accessible and available to millions of Africa school-aged children through play.

Bored with his 9 to 5 corporate job, an electric engineer and self-taught game developer Mbangiso Mabaso decided to use his knowledge and talent to make a difference. In his hometown of Botshabelo, South Africa, he’d seen firsthand the gap between formal education and the job market. “Three out of five learners define maths and science as difficult subjects, so they end up not choosing careers in these fields because of the attitude and mindset they’ve developed towards it. Systemically this will negatively impact on future socio-economic development and the national GDP, because by 2020 it is projected that there will be millions of jobs in STEM [Science, Technology, Engineering, Maths] fields.”

“I thought to myself if the kids find a book boring and a game fun, why not fuse the two? The use of game mechanics makes learning fun. When a child is playing games, he could be eliciting things that he is not aware of and then using those lessons in the real world.”  By using the power of technology as a tool to create a more creative and playful environment is a far more inclusive approach to education. This creates greater opportunities for all children to excel academically and the opportunity to start developing  21st century skills and gaining new knowledge.




*The popular ODA Coffee and Book Lounge will be trading on this day. Snapscan and card machine available as payment options.